Parts
| Upgrades and Enhancements | ||||
| Armor | Defensive | Cockpit System Upgrades | Rifles | Cannons |
| Machine Guns | Blades | Missile Pods | Organoids | Misc Components |
| Custom Zoid Parts | ||||
Blades
| Viking Lance Use: Once per move, up to 5 moves 20 Hit points 200 credits dp:28 External Hardpoints: 1 | Duel Cyber Blades Use: Twice per move, up to 4 moves 30 Hit points 500 credits dp:90 External Hardpoints: 2 |
| Wing Blades (Ariel zoid compatible) Use: Once per move, up to 4 moves * Hit points (Covered by Ariel Armor Plating) 600 Credits dp: 70, stuns for 2 actions External Hardpoints: 2 | Double
Vipers Use: Twice per move, up to 3 moves 40 Hit points 700 credits dp:100 External Hardpoints: 2 |
| Resonance Blades Vibrates at the proper frequency to do maximum damage to specific armor. Mounted on each side of a zoid. Use upgrades below to enhance the blades. Use: Once per move, up to 5 moves 50 Hit points 1000 credits dp:80 (max damage if the upgrades below are used) External Hardpoints: 2 | Heat
Blades (Energy Based) Use: 3 times per move, up to 2 moves. With HMS- 3 times per battle, break after 3 moves 60 Hit points 800 Credits dp: 110 Heat Rating: 15 External Hardpoints: 2 |
| Resonance Blades Upgrades | |
| Level 1 Chip Does max damage to Series 1 armor, one hit will destroy any area. If an armor coating is being used than it will do 90DP +5 Hit points 700 credits |
Level 2 Chip Does max damage to Series 2 armor, one hit will destroy any area. If an armor coating is being used than it will do 100DP +10 Hit points 1000 credits |
| Level 3 Chip Does max damage to Series 3 armor, one hit will destroy any area. If an armor coating is being used than it will do 110DP +15 Hit points 1200 credits |
Level 4 Chip Does max damage to Series 4 armor, one hit will destroy any area. If an armor coating is being used than it will do 120DP +20 Hit points 1400 credits |